West of Loathing
West of Loathing is a single-player slapstick comedy adventure role-playing game set in the wild west of the Kingdom of Loathing universe. Its gameplay is a hybrid of point-and-click adventure and open-world RPG. The stick-figure characters advance through branching narratives and engage in tactical turn-based combat. Graphically, it transforms KoL’s hand-drawn art style into a 3D diorama (think Paper Mario) replete with animation, sound, and music.
Leave your family farm and head West to find your fortune! Traverse snake-infested gulches, punch skeletons wearing cowboy hats, grapple with demon cows, and investigate a wide variety of disgusting spittoons. Charm your way out of trouble as a silver-tongued Snake Oiler, plumb the refried mysteries of the cosmos as a wise and subtle Beanslinger, or let your fists do the talking as a fierce Cow Puncher. Explore a vast open world and encounter a “colorful” cast of characters, some of whom are good, many of whom are bad, and a few of whom are ugly.
The Donutron is a multi-arcade cabinet created by myself and Zachary Johnson to showcase video games made by Minnesota game developers. The Donutron features around ten games at a time, and the cast will occasionally change so we can show off the latest and greatest from our local gamedev scene.
Want to play some games on the Donutron? You can, just visit it at Glam Doll Donuts (Nicollet Ave. location) in Minneapolis! The friendly folks at Glam Doll have kindly agreed to let the Donutron live in their store, as well as hosting #doughvelopment, our weekly gamedev meetup.
Starting in late 2015, we built the Donutron using a kit from Game Room Solutions. We’re very happy with the result, and would recommend it as a turn-key solution for anyone looking to build a similar cabinet.
Zach made this awesome time-lapse video of the two of us assembling the case for the Donutron. It may not be informative, but it’s amusing and it features Luke the cat.
If you play the Donutron, want to contribute a game, or just think it’s cool, tweet us @donutron!
Please Stand By
Please Stand By is an interactive story about the past, using the body of a vintage 1951 Capehart television and its dozen-plus controls as an expressive medium, including adjusting the rabbit ears and physically striking the device. It is designed to be physically engaging, and challenge the user to remember lessons learned from past mistakes.
Lights is a simple strategy game for two or more people. Players take turns placing a tea candle on a table, but new candles can’t land in the light from older ones. When no more candles can be placed, the game ends. The last person to successfully place a candle is the winner.
Lights was designed by my friend Patrick Leder.
Play Lights here
Lights was a Unity Webplayer game. Unfortunately, Unity Webplayer is not supported by today’s web browsers.
Adventure, Dungeons, Glory!
Hand of Glory is a card-based RPG where the player acts as dungeon master for a sole AI-controlled adventurer. Apply your tactical skills to this deceptively simple card game! Guide the adventurer safely through their unending quest to find the Hand of Glory!
Play the Hand of Glory demo
Hand of Glory was a Unity Webplayer game. Unfortunately, Unity Webplayer is not supported by today’s web browsers.
Travel through Space. Make Awesome Words.
Starship Lexicon is a word game for word lovers. Finally, a game where you can concentrate on building the greatest words, without worrying about playing the board or waiting on another player. Rotate the letters to make words in the center row and then tour the solar system to change the game feel with different letter distributions, powerups, special tiles, crossword-style puzzle challenges, and more.
Starship Lexicon version 2.1.0 is now available for your iPhone, iPad, or Kindle Fire device. Tap the buttons above to download it for free!
Starship Lexicon was produced as a collaboration between Caper Academy and Floor Is Lava.